05.03.07

Thought/Process

Posted in Bailout at 4:27 pm

Today was a day of great thinking and great decision-making. Again, nothing I can share just yet. So, I bring you this truth, straight from the zen-d’oh:

I’ll have something interesting to say tomorrow.

05.02.07

Resolving The Stack

Posted in City of Heroes/Villains, Gaming, Rants at 8:02 am

Morning, folks. In the Twitter box I’ve detailed my quest for sugary Truthiness, more commonly known as the Stephen Colbert-inspired flavor of ice cream (”Americone Dream”, which is almost as silly-sounding as “Wii” but less scatological). Now, I’ve quested long and far for this ice cream after once tasting of its splendor in February or so. I did, of course, manage to find it in Zelienople on Monday, but I wasn’t expecting to find it there, and thus had no way to safely transport it back to my home before it melted. I kind of figured that would be the normal way of things, until last night.

See, last night was one of those nights where I was out a bit late, and I made it back to North Versailles just after midnight. On a whim, and knowing that I’d need to get a couple things in the morning, I decided that I’d do my grocery shopping then, when the lines were not going to be quite so long. As per my usual exercise in futility, I walked through the ice cream section, and saw the flavor sitting there, neatly stacked.

Long story short, I bought three. I am not running out again for a LONG time.

ANYWAY. I played the demo version of Catan this morning; it suffers from the now-endemic Itty Bitty Text On A Huge HD Screen Syndrome, so that’s a downside. Still, it’s a solid title. If and when I get the cash for some points, it’s on the list. The demo limits play until a human has seven victory points, and I got that in about twenty minutes’ time. Till then, back to my Pokeymans.

Sort of. See, City of Heroes just had its Issue 9 expansion hit yesterday… and the big thing there is the Invention system (also known as “loot”, sort of). There’s that whole business about the Statesman Task Force and the instanced villain Hamidon raid, too, but mostly it’s going to be “Hey look! Now you don’t have to run back to the city zones every three levels anymore to replace enhancements that have been made useless by your progression! Also, blurring the lines between archetypes.” Which I can TOTALLY get behind. Binding cold damage to Ayu’s flaming arrows would be so very much like her.

There’s other stuff in progress, not all of which I can discuss out here in the open. As soon as I can, though, rest assured that I will. Probably tomorrow I’ll either have some Bailout or some other interesting thing.

05.01.07

Twist Of Fate

Posted in Anime, Gaming at 6:15 am

Not much going on right now. Just wanted to call a bit of attention to the upcoming PSP title Fate/Tiger Colosseum; there are a handful of screenshots over here too. Took me a while to figure out what system it was on, as it’s not exactly on several of the pages (and, despite my recent turn at making a serious effort to learn, my hiragana is still mighty weak– more on that later), but from what information there is (and from glossing over the article at Kotaku) it seems like a cross between old-school Virtua Fighter and hyper-chibi Pocket Fighter. Naturally it never occurred to me that the small figurines I picked up at Tekko– namely, the (ahem) mutually attracted chibi Rin and Archer– were the basis for the models, but there you go.

Incidentally, the tool I’m using in this latest attempt to learn the proverbial moonspeak is a Mac-only program named ProVoc. There’s a pretty comprehensive Japanese file available on the site, so anyone who is similarly in the thrall of Lord and Master Jobs with an interest in becoming a ployglot might want to check it out. I’ll be sure to give periodic updates.

EDIT: Also, on the Japanese packaging for FF Tactics: Lion War for the PSP, the male Black Mage is so totally looking up that White Mage’s skirt. I know, I know, probably not intentional. But damn. First Croma, and now this… it gets me thinking that someone over at SE not only reads 8-Bit Theater, but actually likes it. What could be next? A new Mana game that doesn’t suck? …..yeah, maybe that one is a little too much to hope for.