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	<title>Comments on: A Catanic Ritual</title>
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	<link>http://blog.thefurryone.net/2007/04/30/a-catanic-ritual/</link>
	<description>Ramblings and musings of John Zeitler.</description>
	<pubDate>Wed, 23 Jul 2008 19:59:07 +0000</pubDate>
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		<title>By: Ismail Saeed</title>
		<link>http://blog.thefurryone.net/2007/04/30/a-catanic-ritual/#comment-8213</link>
		<dc:creator>Ismail Saeed</dc:creator>
		<pubDate>Mon, 30 Apr 2007 21:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.thefurryone.net/2007/04/30/a-catanic-ritual/#comment-8213</guid>
		<description>Hmm.  Just to grab onto the Virtual Console side of this, since it's the only online store of the ones mentioned which I've used...

Are you only allowe.....

Wait, wait, I remember now.  Yeah, you end up having to pay a minimum $10 in points.  That's part of why I was able to buy two NES games after a single money infusion.

Disregard this comment.  This isn't the comment you're looking for; move along.... to the afterthought below.

(One consideration, at least for VC: Rather than having to remember to plug in several hundred points to actually buy a game, the idea of plugging in 1000 points to the VC made a lot of sense since it was a simplified transaction that at least, at the time, guaranteed you being able to immediately follow it up with a purchase of something-or-another.  I've HEARD, however, that Ocarina of Time is 1200 points (unlike how all N64 games were going to be 1000 points)... I don't know if that's true or not, but if it is, they've broken the "put in money and you can immediately buy a game" aspect of the UI.  Having a fixed amount also helps keep a unified interface since different countries have different price points for how much a Point costs.  Though I admit the US-centric side of me would at least like to be able to plug in a minimum of 100 points at a time, rather than 1000 points at a time.</description>
		<content:encoded><![CDATA[<p>Hmm.  Just to grab onto the Virtual Console side of this, since it&#8217;s the only online store of the ones mentioned which I&#8217;ve used&#8230;</p>
<p>Are you only allowe&#8230;..</p>
<p>Wait, wait, I remember now.  Yeah, you end up having to pay a minimum $10 in points.  That&#8217;s part of why I was able to buy two NES games after a single money infusion.</p>
<p>Disregard this comment.  This isn&#8217;t the comment you&#8217;re looking for; move along&#8230;. to the afterthought below.</p>
<p>(One consideration, at least for VC: Rather than having to remember to plug in several hundred points to actually buy a game, the idea of plugging in 1000 points to the VC made a lot of sense since it was a simplified transaction that at least, at the time, guaranteed you being able to immediately follow it up with a purchase of something-or-another.  I&#8217;ve HEARD, however, that Ocarina of Time is 1200 points (unlike how all N64 games were going to be 1000 points)&#8230; I don&#8217;t know if that&#8217;s true or not, but if it is, they&#8217;ve broken the &#8220;put in money and you can immediately buy a game&#8221; aspect of the UI.  Having a fixed amount also helps keep a unified interface since different countries have different price points for how much a Point costs.  Though I admit the US-centric side of me would at least like to be able to plug in a minimum of 100 points at a time, rather than 1000 points at a time.</p>
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